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An object without backups.cozystack.io/endpoint stopped counting as stale as soon as one forced render had been requested, whether or not that render succeeded. A failed upgrade left the objects unannotated and the gate silent until the controller restarted, which also hid the climbing force counter meant to report exactly that failure. Such an object now stays stale until a render stamps it; MinForceInterval already bounds the cost. Assisted-by: LLM Signed-off-by: Alexey Artamonov <aleksei.artamonov@aenix.io>