mirror of
https://github.com/webstudio-is/webstudio.git
synced 2026-10-30 16:47:54 +09:00
## Summary This update adds new MCP and CLI capabilities for project auditing, structured data, project-specific agent instructions, focused project search, safer bulk editing, image descriptions, font discovery, visual verification, and external registry inspection. ## New Capabilities ### Audit projects - Run a single `audit` command across accessibility, SEO, security, assets, styles, and performance. - Limit an audit to selected scopes, pages, or severity levels. - Receive stable findings with locations and suggested fixes. - Run rendered audits across desktop, mobile, and Builder breakpoint widths. - Detect horizontal overflow, broken images, oversized images, eager below-fold images, render-blocking resources, and legacy font formats. - Identify unused assets, tokens, CSS variables, local styles, and breakpoints. - Identify duplicate token declarations. - Detect accessibility issues involving names, labels, headings, landmarks, IDs, keyboard focus, ARIA, iframes, and autoplaying media. - Detect SEO issues involving titles, descriptions, language, social images, and structured data. - Detect unsafe new-tab links and write resources exposed during page rendering. ### Search an entire project - Search project text, labels, props, resources, assets, and styles through `search-project`. - Find relevant records without downloading and reparsing the full project snapshot. - Scope searches to the relevant project-data areas. ### Add validated JSON-LD - Add structured data with a dedicated JSON-LD component. - Place JSON-LD inside the page Head Slot. - Edit JSON in a purpose-built code editor. - Prevent structurally invalid JSON-LD from being saved. - Validate Schema.org types, properties, and values. - Find invalid, missing, unknown, deprecated, or incompatible structured data through the SEO audit. - Let agents discover the correct JSON-LD workflow without using page custom metadata or a generic HTML embed. ### Configure project-specific agent instructions - Add AI-agent instructions from the new **Agents** section in Project Settings. - Synchronize those instructions into a managed root `AGENTS.md`. - Update or remove the managed file automatically during project sync. - Protect existing user-owned `AGENTS.md` files from being overwritten. - Share the instructions with authenticated CLI and MCP agents. - Keep agent instructions out of publicly readable production bundles. ### Generate and manage image descriptions - Audit image assets for missing descriptions. - Let a vision-capable agent inspect each image in its rendered context. - Save generated descriptions to multiple image assets in one operation. - Mark images as intentionally decorative. - Reuse the saved asset description wherever the image is used. - Re-run the audit to verify that missing-description findings are resolved. ### Perform bounded bulk replacements - Replace matching literal text across selected pages with `replace-text`. - Replace matching fixed prop text with `replace-prop-text`. - Replace matching resource names or URLs with `replace-resource-text`. - Restrict replacements by page, instance, prop, resource, field, match mode, and maximum change count. - Leave dynamic expressions unchanged. ### Inspect element ancestry - Return an element’s direct parent in instance listings. - Request the complete ancestor chain when inspecting an element. - Understand tree placement without rebuilding the instance hierarchy from raw project data. ### Discover available fonts - List uploaded font families through `list-fonts`. - Discover available system font stacks. - Inspect font family, style, weight, format, and associated asset information before applying typography. ### Inspect external component registries - Inspect a local or remote shadcn-style registry item. - Read its description, files, dependencies, targets, and documentation. - Receive an explicit Webstudio compatibility report. - Inspect registry metadata without installing or executing external code. ### Capture generated project routes directly - Run `webstudio screenshot --path /route` against the configured project. - Generate a temporary production-style preview automatically. - Capture the requested route. - Stop the temporary preview after capture. - Avoid manually building and starting a preview for a single screenshot. ### Assert visual changes - Add expected text to screenshot comparisons. - Set maximum pixel mismatch limits. - Set minimum or maximum changed-region counts. - Assert whether overall brightness or a color channel moved in the expected direction. - Use these assertions as pass/fail evidence for visual changes. ### Require compatible CLI versions - Send the project-bundle contract version with CLI synchronization requests. - Stop incompatible CLI versions before they receive incomplete project data. - Tell users exactly how to update the CLI or run the latest version once. - Prevent older clients from silently dropping project settings. ## Upgrade Note This branch introduces a new synchronized project-bundle contract. Older CLI versions must update before synchronizing against the new API. ```sh npm install -g webstudio@latest ``` Or run the latest version once: ```sh npx webstudio@latest <command> ``` --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
214 lines
5.2 KiB
TypeScript
214 lines
5.2 KiB
TypeScript
import type { Locator, Page } from "playwright";
|
|
import {
|
|
getCanvasFrame,
|
|
waitForCanvasFrame,
|
|
waitForCanvasText,
|
|
} from "./builder";
|
|
import { waitForChangeToBeSaved } from "./sync-status";
|
|
|
|
const delay = (ms: number) =>
|
|
new Promise<void>((resolve) => setTimeout(resolve, ms));
|
|
|
|
const startCanvasTextEditing = async ({
|
|
target,
|
|
editable,
|
|
}: {
|
|
target: Locator;
|
|
editable: Locator;
|
|
}) => {
|
|
await target.click();
|
|
if (await editable.isVisible({ timeout: 2_000 }).catch(() => false)) {
|
|
return;
|
|
}
|
|
|
|
await target.click();
|
|
await target.press("Enter");
|
|
if (await editable.isVisible({ timeout: 2_000 }).catch(() => false)) {
|
|
return;
|
|
}
|
|
|
|
await target.dblclick();
|
|
await editable.waitFor({ state: "visible", timeout: 2_000 });
|
|
};
|
|
|
|
const startCanvasTextEditingByText = async ({
|
|
page,
|
|
currentText,
|
|
}: {
|
|
page: Page;
|
|
currentText: string;
|
|
}) => {
|
|
await waitForContentEditMode({ page });
|
|
|
|
const startedAt = Date.now();
|
|
let lastError: unknown;
|
|
let frameHtml = "";
|
|
|
|
while (Date.now() - startedAt < 10_000) {
|
|
const canvas = await getCanvasFrame(page);
|
|
if (canvas === undefined) {
|
|
await delay(250);
|
|
continue;
|
|
}
|
|
|
|
try {
|
|
const target = canvas.getByText(currentText);
|
|
await target.waitFor({ state: "visible", timeout: 1_000 });
|
|
|
|
const editable = canvas.locator("[contenteditable]");
|
|
|
|
await startCanvasTextEditing({ target, editable });
|
|
await editable.click();
|
|
frameHtml = await canvas
|
|
.locator("body")
|
|
.innerHTML()
|
|
.catch(() => "");
|
|
return { canvas, editable };
|
|
} catch (error) {
|
|
lastError = error;
|
|
await delay(250);
|
|
}
|
|
}
|
|
|
|
if (frameHtml === "") {
|
|
const canvas = await getCanvasFrame(page);
|
|
frameHtml =
|
|
(await canvas
|
|
?.locator("body")
|
|
.innerHTML()
|
|
.catch(() => "")) ?? "";
|
|
}
|
|
|
|
throw new Error(
|
|
`Expected to edit canvas text "${currentText}". Frame HTML: ${frameHtml}`,
|
|
{ cause: lastError }
|
|
);
|
|
};
|
|
|
|
export const waitForContentEditMode = async ({ page }: { page: Page }) => {
|
|
const canvas = await waitForCanvasFrame({ page });
|
|
await canvas
|
|
.locator("body[data-ws-content-edit-mode='ready']")
|
|
.waitFor({ state: "visible", timeout: 10_000 });
|
|
};
|
|
|
|
export const replaceCanvasText = async ({
|
|
page,
|
|
currentText,
|
|
text,
|
|
}: {
|
|
page: Page;
|
|
currentText: string;
|
|
text: string;
|
|
}) => {
|
|
const { canvas, editable } = await startCanvasTextEditingByText({
|
|
page,
|
|
currentText,
|
|
});
|
|
await page.keyboard.press("ControlOrMeta+A");
|
|
const save = waitForChangeToBeSaved({ page });
|
|
try {
|
|
await page.keyboard.type(text);
|
|
await canvas.locator("body").click({ position: { x: 1, y: 1 } });
|
|
await editable.waitFor({ state: "hidden", timeout: 1_000 });
|
|
await waitForCanvasText({ page, text });
|
|
await save;
|
|
} catch (error) {
|
|
await save.catch(() => undefined);
|
|
throw error;
|
|
}
|
|
};
|
|
|
|
export const pasteCanvasText = async ({
|
|
page,
|
|
currentText,
|
|
text,
|
|
}: {
|
|
page: Page;
|
|
currentText: string;
|
|
text: string;
|
|
}) => {
|
|
const { canvas, editable } = await startCanvasTextEditingByText({
|
|
page,
|
|
currentText,
|
|
});
|
|
await page.evaluate(async (text) => {
|
|
await navigator.clipboard.writeText(text);
|
|
}, text);
|
|
await page.keyboard.press("ControlOrMeta+A");
|
|
const save = waitForChangeToBeSaved({ page });
|
|
try {
|
|
await page.keyboard.press("ControlOrMeta+V");
|
|
await canvas.locator("body").click({ position: { x: 1, y: 1 } });
|
|
await editable.waitFor({ state: "hidden", timeout: 1_000 });
|
|
await waitForCanvasText({ page, text });
|
|
await save;
|
|
} catch (error) {
|
|
await save.catch(() => undefined);
|
|
throw error;
|
|
}
|
|
};
|
|
|
|
export const replaceCanvasTextAndApplyInlineFormats = async ({
|
|
page,
|
|
currentText,
|
|
text,
|
|
formats,
|
|
}: {
|
|
page: Page;
|
|
currentText: string;
|
|
text: string;
|
|
formats: Array<"Bold" | "Italic" | "Inline link" | "Wrap with span">;
|
|
}) => {
|
|
const { canvas, editable } = await startCanvasTextEditingByText({
|
|
page,
|
|
currentText,
|
|
});
|
|
|
|
await page.keyboard.press("ControlOrMeta+A");
|
|
await page.keyboard.type(text);
|
|
await page.keyboard.press("ControlOrMeta+A");
|
|
|
|
for (const format of formats) {
|
|
await page.getByRole("button", { name: format, exact: true }).click();
|
|
}
|
|
|
|
const save = waitForChangeToBeSaved({ page });
|
|
try {
|
|
await canvas.locator("body").click({ position: { x: 1, y: 1 } });
|
|
await editable.waitFor({ state: "hidden", timeout: 1_000 });
|
|
await waitForCanvasText({ page, text });
|
|
await save;
|
|
} catch (error) {
|
|
await save.catch(() => undefined);
|
|
throw error;
|
|
}
|
|
};
|
|
|
|
export const removeCanvasInlineLink = async ({
|
|
page,
|
|
text,
|
|
}: {
|
|
page: Page;
|
|
text: string;
|
|
}) => {
|
|
const { canvas, editable } = await startCanvasTextEditingByText({
|
|
page,
|
|
currentText: text,
|
|
});
|
|
|
|
await page.keyboard.press("ControlOrMeta+A");
|
|
await page.getByRole("button", { name: "Inline link", exact: true }).click();
|
|
|
|
const save = waitForChangeToBeSaved({ page });
|
|
try {
|
|
await canvas.locator("body").click({ position: { x: 1, y: 1 } });
|
|
await editable.waitFor({ state: "hidden", timeout: 1_000 });
|
|
await waitForCanvasText({ page, text });
|
|
await save;
|
|
} catch (error) {
|
|
await save.catch(() => undefined);
|
|
throw error;
|
|
}
|
|
};
|