Files

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TypeScript

import { nanoid } from "nanoid";
import { createNanoEvents, type Emitter } from "nanoevents";
import type { Change, Store } from "immerhin";
import type { WritableAtom } from "nanostores";
export type Transaction<Payload = unknown> = {
id: string;
object: string;
payload: Payload;
};
export type RevertedTransaction = {
id: string;
object: string;
};
export interface SyncStorage {
name: string;
sendTransaction(transaction: Transaction): void;
subscribe(setState: (state: unknown) => void, signal: AbortSignal): void;
}
const subscribeStorages = (
storages: SyncStorage[],
setState: (state: unknown) => void,
signal: AbortSignal
) => {
if (storages.length === 0) {
setState(undefined);
return;
}
storages[0].subscribe((value) => {
if (value === undefined) {
// invoke the next storage
subscribeStorages(storages.slice(1), setState, signal);
return;
}
setState(value);
}, signal);
};
interface SyncObject {
name: string;
getState(): unknown;
setState(state: unknown): void;
applyTransaction(transaction: Transaction): void;
revertTransaction(transaction: RevertedTransaction): void;
subscribe(
sendTransaction: (transaction: Transaction) => void,
signal: AbortSignal
): void;
}
export class ImmerhinSyncObject implements SyncObject {
name: string;
store: Store;
constructor(name: string, store: Store) {
this.name = name;
this.store = store;
}
getState() {
const state = new Map<string, unknown>();
for (const [namespace, $store] of this.store.containers) {
state.set(namespace, $store.get());
}
return state;
}
setState(state: Map<string, unknown>) {
for (const [namespace, $store] of this.store.containers) {
// catch errors triggered by CSP configuration when user put iframe onto canvas
try {
// Immer cannot handle Map instances from another realm.
// Use `clone` to recreate the data with the current realm's classes.
// This works because the structured clone algorithm skips prototype chains; classes must be defined in both realms.
$store.set(structuredClone(state.get(namespace)));
} catch (error) {
console.error(error);
}
}
}
applyTransaction(transaction: Transaction<Change[]>) {
this.store.addTransaction(transaction.id, transaction.payload, "remote");
}
revertTransaction(transaction: RevertedTransaction) {
this.store.revertTransaction(transaction.id);
}
subscribe(
sendTransaction: (transaction: Transaction<Change[]>) => void,
signal: AbortSignal
) {
const unsubscribe = this.store.subscribe((id, payload, source) => {
if (source === "remote") {
return;
}
sendTransaction({ id, object: this.name, payload });
});
signal.addEventListener("abort", unsubscribe);
}
}
export class NanostoresSyncObject implements SyncObject {
name: string;
store: WritableAtom<unknown>;
// track the source of "store.set" to avoid cyclic updates
operation: "local" | "state" | "add" = "local";
constructor(name: string, store: WritableAtom<unknown>) {
this.name = name;
this.store = store;
}
getState() {
return this.store.get();
}
setState(state: unknown) {
this.operation = "state";
this.store.set(state);
this.operation = "local";
}
applyTransaction(transaction: Transaction) {
this.operation = "add";
// catch errors triggered by CSP configuration when user put iframe onto canvas
try {
// `instanceof` checks do not work with instances like Map, File, etc., from another realm.
// Use `clone` to recreate the data with the current realm's classes.
// This works because the structured clone algorithm skips prototype chains; classes must be defined in both realms.
this.store.set(structuredClone(transaction.payload));
} catch (error) {
console.error(error);
}
this.operation = "local";
}
revertTransaction(_transaction: RevertedTransaction) {
// @todo store the list of transactions
}
subscribe(
sendTransaction: (transaction: Transaction) => void,
signal: AbortSignal
) {
const unsubscribe = this.store.listen((payload) => {
if (this.operation !== "local") {
return;
}
const transaction = { id: nanoid(), object: this.name, payload };
sendTransaction(transaction);
});
signal.addEventListener("abort", unsubscribe);
}
}
export class SyncObjectPool implements SyncObject {
name = "SyncObjectPool";
objects = new Map<string, SyncObject>();
constructor(objects: SyncObject[]) {
for (const object of objects) {
this.objects.set(object.name, object);
}
}
getState() {
const state = new Map<string, unknown>();
for (const [name, object] of this.objects) {
state.set(name, object.getState());
}
return state;
}
setState(state: Map<string, unknown>) {
for (const [name, object] of this.objects) {
// merge into existing state to partially restore from storage
if (state.has(name)) {
object.setState(state.get(name) as never);
}
}
}
applyTransaction(transaction: Transaction) {
this.objects.get(transaction.object)?.applyTransaction(transaction);
}
revertTransaction(transaction: RevertedTransaction) {
this.objects.get(transaction.object)?.revertTransaction(transaction);
}
subscribe(
sendTransaction: (transaction: Transaction) => void,
signal: AbortSignal
) {
for (const object of this.objects.values()) {
object.subscribe(sendTransaction, signal);
}
}
}
type SyncMessage =
| { type: "connect"; clientId: string }
| { type: "state"; clientId: string; state: unknown }
| { type: "apply"; clientId: string; transaction: Transaction }
| { type: "revert"; clientId: string; transaction: RevertedTransaction };
export type SyncEmitter = Emitter<{
message: (message: SyncMessage) => void;
}>;
type SyncClientOptions = {
role: "leader" | "follower";
object: SyncObject;
emitter?: SyncEmitter;
storages?: SyncStorage[];
};
export class SyncClient {
clientId = nanoid();
role: SyncClientOptions["role"];
object: SyncObject;
storages: SyncStorage[];
emitter: SyncEmitter;
connection: "disconnected" | "connecting" | "connected" = "disconnected";
constructor(options: SyncClientOptions) {
this.role = options.role;
this.object = options.object;
this.storages = options.storages ?? [];
this.emitter = options.emitter ?? createNanoEvents();
}
lead() {
this.role = "leader";
this.emitter.emit("message", {
clientId: this.clientId,
type: "state",
state: this.object.getState(),
});
}
connect({ signal, onReady }: { signal: AbortSignal; onReady?: () => void }) {
const off = this.emitter.on("message", (message) => {
// ignore own messages
if (this.clientId === message.clientId) {
return;
}
if (message.type === "connect") {
if (this.role !== "leader") {
return;
}
this.emitter.emit("message", {
clientId: this.clientId,
type: "state",
state: this.object.getState(),
});
}
if (message.type === "state") {
if (this.connection === "connected") {
return;
}
this.connection = "connected";
this.object.setState(message.state);
}
if (message.type === "apply") {
/*
// leader interacts with server
// and should validate transactions from various actors
if (this.role === "leader" && invalid(event.transaction)) {
this.emitter.emit('revert', { clientId, transactions: [transaction.id] })
return;
}
*/
this.object.applyTransaction(message.transaction);
if (this.role === "leader") {
for (const storage of this.storages) {
storage.sendTransaction(message.transaction);
}
}
}
if (message.type === "revert") {
this.object.revertTransaction(message.transaction);
}
});
signal.addEventListener("abort", off);
this.object.subscribe((transaction) => {
this.emitter.emit("message", {
clientId: this.clientId,
type: "apply",
transaction,
});
if (this.role === "leader") {
for (const storage of this.storages) {
storage.sendTransaction(transaction);
}
}
}, signal);
this.emitter.emit("message", {
clientId: this.clientId,
type: "connect",
});
if (this.connection === "disconnected") {
this.connection = "connecting";
}
if (this.role === "leader") {
subscribeStorages(
this.storages,
(state) => {
// fallback to default object state
state ??= this.object.getState();
this.object.setState(state);
this.emitter.emit("message", {
clientId: this.clientId,
type: "state",
state,
});
onReady?.();
},
signal
);
}
}
}