Files
webstudio/apps/builder/app/shared/resources.ts
T

135 lines
3.6 KiB
TypeScript

import { atom, computed } from "nanostores";
import {
isStoredAssetQueryResource,
type DataSource,
type Resource,
type ResourceRequest,
} from "@webstudio-is/sdk";
import { restResourcesLoader } from "./router-utils";
import { computeExpression } from "@webstudio-is/project-build/runtime";
import { fetch } from "./fetch.client";
import { getResourceKey } from "./resource-utils";
const MAX_PENDING_RESOURCES = 5;
export { getResourceKey };
const queue = new Map<string, ResourceRequest>();
const pending = new Map<string, ResourceRequest>();
const cache = new Map<string, unknown>();
export const $resourcesCache = atom(cache);
const updateCache = () => {
$resourcesCache.set(new Map(cache));
};
const $pendingUpdater = atom({});
const updatePending = () => {
$pendingUpdater.set({});
};
export const $hasPendingResources = computed(
$pendingUpdater,
() => queue.size > 0 || pending.size > 0
);
const loadResources = async () => {
const list = Array.from(queue.values()).slice(0, MAX_PENDING_RESOURCES);
for (const resource of list) {
const key = getResourceKey(resource);
queue.delete(key);
pending.set(key, resource);
}
updatePending();
const response = await fetch(restResourcesLoader(), {
method: "POST",
body: JSON.stringify(Array.from(pending.values())),
});
if (response.ok) {
const results = new Map<string, unknown>(await response.json());
for (const [key, result] of results) {
cache.set(key, result);
pending.delete(key);
}
}
updateCache();
updatePending();
// restart loading until queue is empty
scheduleLoading();
};
let timeoutId: undefined | number;
const scheduleLoading = () => {
// scheduling will be restarted after finishing pending one
// skip when there is nothing in queue
if (pending.size > 0 || queue.size === 0) {
return;
}
window.clearTimeout(timeoutId);
// start loading after one second of "preload" call
timeoutId = window.setTimeout(loadResources, 1000);
};
export const preloadResource = (resource: ResourceRequest) => {
const key = getResourceKey(resource);
if (queue.has(key) || pending.has(key) || cache.has(key)) {
return;
}
// deduplicate resources in queue
queue.set(key, resource);
updatePending();
scheduleLoading();
};
export const invalidateResource = (resource: ResourceRequest) => {
const key = getResourceKey(resource);
cache.delete(key);
preloadResource(resource);
};
/**
* Invalidate the assets system resource.
* Call this when assets are uploaded, deleted, or modified to refresh expressions using assets.
*/
export const invalidateAssets = () => {
const url = "/$resources/assets";
// System resources always use GET with no params/headers/body
const systemResourceRequest: ResourceRequest = {
name: "assets",
method: "get",
url,
searchParams: [],
headers: [],
};
invalidateResource(systemResourceRequest);
};
export const computeResourceRequest = (
resource: Resource,
values: Map<DataSource["id"], unknown>
): ResourceRequest => {
const request: ResourceRequest = {
...(isStoredAssetQueryResource(resource)
? { resourceId: resource.id }
: {}),
name: resource.name,
method: resource.method,
url: computeExpression(resource.url, values),
searchParams: (resource.searchParams ?? []).map(({ name, value }) => ({
name,
value: computeExpression(value, values),
})),
headers: resource.headers.map(({ name, value }) => ({
name,
value: computeExpression(value, values),
})),
};
if (resource.body !== undefined) {
request.body = computeExpression(resource.body, values);
}
return request;
};