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75ee53509ea2b2d14b28901c58faae9165846d57
## Description Fixes this.  Now on all screens initially rendered canvas width is same. ## Steps for reproduction Reload project, see canvas not jumping. ## Code Review - [ ] hi @kof, I need you to do - conceptual review (architecture, feature-correctness) - detailed review (read every line) - test it on preview ## Before requesting a review - [ ] made a self-review - [ ] added inline comments where things may be not obvious (the "why", not "what") ## Before merging - [ ] tested locally and on preview environment (preview dev login: 5de6) - [ ] updated [test cases](https://github.com/webstudio-is/webstudio/blob/main/apps/builder/docs/test-cases.md) document - [ ] added tests - [ ] if any new env variables are added, added them to `.env.example` and the `builder/env-check.js` if mandatory
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