Files
webstudio/apps
Ivan Starkov 75ee53509e fix: Canvas width jump on initial load (#2413)
## Description

Fixes this.

![QuickTime
movie](https://github.com/webstudio-is/webstudio/assets/5077042/255a7c67-c417-4d73-841b-456b2bdf6ffd)

Now on all screens initially rendered canvas width is same.


## Steps for reproduction

Reload project, see canvas not jumping.

## Code Review

- [ ] hi @kof, I need you to do
  - conceptual review (architecture, feature-correctness)
  - detailed review (read every line)
  - test it on preview

## Before requesting a review

- [ ] made a self-review
- [ ] added inline comments where things may be not obvious (the "why",
not "what")

## Before merging

- [ ] tested locally and on preview environment (preview dev login:
5de6)
- [ ] updated [test
cases](https://github.com/webstudio-is/webstudio/blob/main/apps/builder/docs/test-cases.md)
document
- [ ] added tests
- [ ] if any new env variables are added, added them to `.env.example`
and the `builder/env-check.js` if mandatory
2023-10-04 08:29:08 +00:00
..