Aleksei Sviridkin d9cbbec5ff fix(build): cross-compile image builders on the build platform
The remaining Go builder stages, plus the kube-ovn, console and
piraeus-server builders, ran on the target platform. A multi-platform
build therefore ran the whole compiler under QEMU: slow, and for Go
unreliable, as the migration-controller Dockerfile already records a
"found bad pointer in Go heap" crash from exactly that. The builders
now run on $BUILDPLATFORM and produce the target architecture from
TARGETARCH.

Two builders only produced the right architecture because they were
emulated. token-proxy ran `go build` with no GOOS/GOARCH, and kube-ovn
calls upstream `make build-go`, which hardcodes GOARCH=amd64 even on an
arm64 build. On a native builder both would have shipped host binaries
inside the other architecture's image, and nothing fails until a node
of that architecture starts the container. token-proxy now passes the
target explicitly; kube-ovn picks build-go or its arm64 twin
build-go-arm from TARGETARCH.

The console builder emits static JS and linstor-server's debian/control
declares every package Architecture: all, so both run natively without
a target.

A bats test requires every stage that compiles to sit on a BUILDPLATFORM
FROM and to read TARGETARCH or TARGETPLATFORM on a RUN or ENV line. A
bare ARG declaration does not count, which is what let token-proxy
through.

Assisted-by: LLM
Signed-off-by: Aleksei Sviridkin <f@lex.la>
2026-09-26 15:05:06 +03:00
2025-10-08 09:43:34 +05:00
2024-02-08 12:04:32 +01:00

Cozystack Cozystack

GitHub Release Apache-2.0 License Commit activity OpenSSF Best Practices OpenSSF Scorecard CLOMonitor Support

Cozystack

Cozystack is a free and open-source platform and framework for building clouds.

Cozystack is a CNCF Sandbox project that was originally built and sponsored by Ænix.

With Cozystack, you can transform a bunch of servers into an intelligent system with a simple REST API for spawning Kubernetes clusters, Database-as-a-Service, virtual machines, load balancers, HTTP caching services, and other services with ease.

Use Cozystack to build your own cloud or provide a cost-effective development environment.

Cozystack user interface

Use-Cases

Documentation

The documentation is located on the cozystack.io website.

Read the Getting Started section for a quick start.

If you encounter any difficulties, start with the troubleshooting guide and work your way through the process that we've outlined.

Versioning

Versioning adheres to the Semantic Versioning principles.
A full list of the available releases is available in the GitHub repository's Release section.

Contributions

Contributions are highly appreciated and very welcomed!

In case of bugs, please check if the issue has already been opened by checking the GitHub Issues section. If it isn't, you can open a new one. A detailed report will help us replicate it, assess it, and work on a fix.

You are welcome to take on the fix yourself. Commits are used to generate the changelog, and their author will be referenced in it.

If you have a concrete feature request, open an issue. For a cross-cutting or architectural change, open a design proposal in the community repo. For questions or early ideas, use GitHub Discussions. See CONTRIBUTING.md for the full routing.

Community

You are welcome to join us in #cozystack, on either CNCF Slack (get an invite) or Kubernetes Slack (get an invite), in our Telegram group, and at our community meetings. Add them to your Google Calendar or iCal for convenience.

Project documents

Document What it covers
Governance How decisions are made and who makes them
Contributor Ladder How to grow from contributor to maintainer
Maintainers Who maintains the project
Code of Conduct What we expect of each other
Security Policy Reporting a vulnerability, and which releases get fixes
Adopters Who runs Cozystack in production
Roadmap Where the project is going

License

Cozystack is licensed under Apache 2.0.
The code is provided as-is with no warranties.

Commercial Support

A list of companies providing commercial support for this project can be found on official site.

Languages
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Shell 37.6%
TypeScript 7%
Go Template 5.4%
Makefile 1.4%
Other 1.2%